Father of War

Father of War #

Defense aligned along the edge.

It is an heirloom passed to the killer of its current holder.

Stats #

Base Attributes #

Name Level 1 Level 2 Level 3
Stamina 10 12 14
Power 9 15 21
Awareness 3 4 5

Abilities #

Attack #

Attack the enemy with a sequence of Hack, Slash and Sever.
ResourceType ResourceAmount Range Casttime Cooldown
None 0 50 0 s 0 s

Switch Stance #

Switches from Defense Stance to Attack Stance and back.
ResourceType ResourceAmount Range Casttime Cooldown
None 0 50 0 s 15 s

Riposte #

Deals 10+8.0*Pwr damage and grants 10 energy. Needs Riposte Frame to cast.
ResourceType ResourceAmount Range Casttime Cooldown
None 0 50 0 s 0 s

Leap #

Deals 10+8.0*Pwr damage to all enemies in the target area.
ResourceType ResourceAmount Range Casttime Cooldown
None 0 150 0 s 20 s

Whirl #

Deals 10+8.0*Pwr damage to all enemies in 35 around the caster.
ResourceType ResourceAmount Range Casttime Cooldown
None 0 50 3 s 20 s

Block #

Blocks an incoming attack, reducing your damage taken. Can only be casted after taking damage.
ResourceType ResourceAmount Range Casttime Cooldown
ENERGY 20 50 0 s 8 s

Intercept #

Shields all allied targets in the target area for 10+8.0*Pwr.
ResourceType ResourceAmount Range Casttime Cooldown
ENERGY 30 150 0 s 20 s

Steel Curtain #

Moves the sword around the caster reducing damage taken by 30%.
ResourceType ResourceAmount Range Casttime Cooldown
ENERGY 30 50 7 s 60 s

Convocation (needs Convocation talent) #

Summons twelve swords from the ground
ResourceType ResourceAmount Range Casttime Cooldown
ENERGY 30 200 0 s 60 s

Iron Ring (needs Iron Ring talent) #

Creates a safeguarding ring around the caster.
ResourceType ResourceAmount Range Casttime Cooldown
ENERGY 30 50 0 s 60 s

Talents #

Incapacitate
Hack applies Maimed.
Tempo
Slash grants Tempo.
Violence
During Attack Stance every damage done has a chance of 10% to reset Whirl
Wall
Intercept applies Intercept to all targets on the way.
Oscillation
If you cast Whirl after Leap,Whirl is also casted at the origin position..
Rebound
Every tick of Severed refunds 1s of Steel Curtain
Recover
Block has a 50% to trigger Recover.
Shock
Riposte disturbs the balance of the target and applies Shock.
Consistency
Using Switch Stance on 0 and 100 grants Consistency.
Maneuver
Switching to Attack Stance grants a shield.
Iron Veil
Casting Steel Curtain while Iron Ring is active grants 30 to all friendly targets in the iron ring..
Parade
Steel Curtain reflects 10+10.0*Pwr to each attacker.
Turbulence
Whirl moves the sword so fast that it creates a Turbulence field.
Convocation
Summons a 12 swords at the target location.
Devastation
The swords explode after 3s
Iron Ring
Summons a safeguarding ring around the caster

Agitation
After using Mass Taunt, gain 150% increased threat generation.
Caliber
Combat Conditioning also reduces your damage taken by 25%
Combat Conditioning
If you drop below 45% health get 15 Awareness increase, 45s cooldown
Mass Taunt
Taunts all targets in range
Mitigation
If Steamroller triggers, heal for 10% of your maximum health
Steamroller
You get a stack every time you take damage, 20 stacks grant you 5 Pwr and 10 Sta
Fixation
Taunt prevents the target from switching targets for a short period

Essencecombinations #

STORY #

3 x Gives 3% Normal Damage

NORMAL #

5 x Gives 5% Normal Damage
2 x , 3 x Gives 4 Stamina

CHALLENGING #

7 x Gives 7% Normal Damage
2 x , 3 x Gives 6 Stamina
3 x , 2 x Gives 6% Dodge

ADAMANT #

9 x Gives 9% Normal Damage
3 x , 4 x Gives 8 Stamina
4 x , 3 x Gives 8% Dodge

Crafting costs #

STORY #

10 x

NORMAL #

16 x , 21 x

CHALLENGING #

34 x , 30 x , 5 x

ADAMANT #

88 x , 60 x , 17 x

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