Father of War #
Defense aligned along the edge.
It is an heirloom passed to the killer of its current holder.
Stats #
Base Attributes #
Name | Level 1 | Level 2 | Level 3 |
---|---|---|---|
Stamina | 10 | 12 | 14 |
Power | 9 | 15 | 21 |
Awareness | 3 | 4 | 5 |
Abilities #
Attack #
Attack the enemy with a sequence of Hack , Slash and Sever .
ResourceType | ResourceAmount | Range | Casttime | Cooldown |
---|---|---|---|---|
None | 0 | 50 | 0 s | 0 s |
Switch Stance #
Switches from Defense Stance to Attack Stance and back.
ResourceType | ResourceAmount | Range | Casttime | Cooldown |
---|---|---|---|---|
None | 0 | 50 | 0 s | 15 s |
Riposte #
Deals 10+8.0*Pwr damage and grants 10 energy. Needs Riposte Frame to cast.
ResourceType | ResourceAmount | Range | Casttime | Cooldown |
---|---|---|---|---|
None | 0 | 50 | 0 s | 0 s |
Leap #
Deals 10+8.0*Pwr damage to all enemies in the target area.
ResourceType | ResourceAmount | Range | Casttime | Cooldown |
---|---|---|---|---|
None | 0 | 150 | 0 s | 20 s |
Whirl #
Deals 10+8.0*Pwr damage to all enemies in 35 around the caster.
ResourceType | ResourceAmount | Range | Casttime | Cooldown |
---|---|---|---|---|
None | 0 | 50 | 3 s | 20 s |
Block #
Blocks an incoming attack, reducing your damage taken. Can only be casted after taking damage.
ResourceType | ResourceAmount | Range | Casttime | Cooldown |
---|---|---|---|---|
ENERGY | 20 | 50 | 0 s | 8 s |
Intercept #
Shields all allied targets in the target area for 10+8.0*Pwr.
ResourceType | ResourceAmount | Range | Casttime | Cooldown |
---|---|---|---|---|
ENERGY | 30 | 150 | 0 s | 20 s |
Steel Curtain #
Moves the sword around the caster reducing damage taken by 30%.
ResourceType | ResourceAmount | Range | Casttime | Cooldown |
---|---|---|---|---|
ENERGY | 30 | 50 | 7 s | 60 s |
Convocation (needs Convocation talent) #
Summons twelve swords from the ground
ResourceType | ResourceAmount | Range | Casttime | Cooldown |
---|---|---|---|---|
ENERGY | 30 | 200 | 0 s | 60 s |
Iron Ring (needs Iron Ring talent) #
Creates a safeguarding ring around the caster.
ResourceType | ResourceAmount | Range | Casttime | Cooldown |
---|---|---|---|---|
ENERGY | 30 | 50 | 0 s | 60 s |
Talents #
Incapacitate
Hack applies Maimed.
Tempo
Slash grants Tempo.
Violence
During Attack Stance every damage done has a chance of 10% to resetWhirl
During Attack Stance every damage done has a chance of 10% to reset
Wall
Intercept applies Intercept to all targets on the way.
Oscillation
If you castWhirl after Leap ,Whirl is also casted at the origin position..
If you cast
Rebound
Every tick of Severed refunds 1s ofSteel Curtain
Every tick of Severed refunds 1s of
Recover
Block has a 50% to trigger Recover.
Shock
Riposte disturbs the balance of the target and applies Shock.
Consistency
UsingSwitch Stance on 0 and 100 grants Consistency.
Using
Maneuver
Switching to Attack Stance grants a shield.
Switching to Attack Stance grants a shield.
Iron Veil
CastingSteel Curtain while Iron Ring is active grants 30 to all friendly targets in the iron ring..
Casting
Parade
Steel Curtain reflects 10+10.0*Pwr to each attacker.
Turbulence
Whirl moves the sword so fast that it creates a Turbulence field.
Convocation
Summons a 12 swords at the target location.
Summons a 12 swords at the target location.
Devastation
The swords explode after 3s
The swords explode after 3s
Iron Ring
Summons a safeguarding ring around the caster
Summons a safeguarding ring around the caster
Agitation
After usingMass Taunt , gain 150% increased threat generation.
After using
Caliber
Combat Conditioning also reduces your damage taken by 25%
Combat Conditioning also reduces your damage taken by 25%
Combat Conditioning
If you drop below 45% health get 15 Awareness increase, 45s cooldown
If you drop below 45% health get 15 Awareness increase, 45s cooldown
Mass Taunt
Taunts all targets in range
Taunts all targets in range
Mitigation
If Steamroller triggers, heal for 10% of your maximum health
If Steamroller triggers, heal for 10% of your maximum health
Steamroller
You get a stack every time you take damage, 20 stacks grant you 5 Pwr and 10 Sta
You get a stack every time you take damage, 20 stacks grant you 5 Pwr and 10 Sta
Fixation
Taunt prevents the target from switching targets for a short period
Essencecombinations #
STORY #
3 x Gives 3% Normal Damage
NORMAL #
5 x Gives 5% Normal Damage
2 x , 3 x Gives 4 Stamina
CHALLENGING #
7 x Gives 7% Normal Damage
2 x , 3 x Gives 6 Stamina
3 x , 2 x Gives 6% Dodge
ADAMANT #
9 x Gives 9% Normal Damage
3 x , 4 x Gives 8 Stamina
4 x , 3 x Gives 8% Dodge
Crafting costs #
STORY #
10 x
NORMAL #
16 x , 21 x
CHALLENGING #
34 x , 30 x , 5 x
ADAMANT #
88 x , 60 x , 17 x