Carrier #
Ranged caster weapon based on Damage over Time effects.
Infestation follows its path. Whole cities have been willingly burnt to contain it.
Stats #
Base Attributes #
Name | Level 1 | Level 2 | Level 3 |
---|---|---|---|
Stamina | 9 | 11 | 12 |
Power | 8 | 13 | 18 |
Haste | 4 | 8 | 12 |
Abilities #
Infect #
Sequence of the abilities Devour , Disease and Corruption .
ResourceType | ResourceAmount | Range | Casttime | Cooldown |
---|---|---|---|---|
None | 0 | 350 | 0 s | 0 s |
Incubate #
Channels 1+4.0*Pwr damage and applies 1 stack Incubation per tick.
ResourceType | ResourceAmount | Range | Casttime | Cooldown |
---|---|---|---|---|
MANA | 20 | 350 | 3 s | 0 s |
Scourge Spike #
Deals 50+25.0*Pwr damage and applies 5 Incubation
ResourceType | ResourceAmount | Range | Casttime | Cooldown |
---|---|---|---|---|
MANA | 20 | 350 | 2 s | 25 s |
Pandemic #
Places Pandemic that damages all in area and applies Incubation
ResourceType | ResourceAmount | Range | Casttime | Cooldown |
---|---|---|---|---|
MANA | 120 | 350 | 1.5 s | 18 s |
Outbreak #
Deals 55+20.0*Pwr damage for each plague effect on all targets in 250 range.
ResourceType | ResourceAmount | Range | Casttime | Cooldown |
---|---|---|---|---|
MANA | 120 | 350 | 1.5 s | 15 s |
Congregate (needs Congretation talent) #
Applies Congregate .
ResourceType | ResourceAmount | Range | Casttime | Cooldown |
---|---|---|---|---|
MANA | 40 | 350 | 0 s | 40 s |
Pestilence (needs Pestilence talent) #
Channels 0+0.0*Pwr damage to all targets in 0 range.Applies 1 stack of Incubation per tick.
ResourceType | ResourceAmount | Range | Casttime | Cooldown |
---|---|---|---|---|
MANA | 100 | 350 | 4 s | 40 s |
Talents #
Amplified Decay
While castingIncubate your plague effects tick 20% faster.
While casting
Affliction
Pestilence applies Disease to all targets on start.
Mutation
Outbreak applies 1 stack Incubation for each plague effect on target.
Super Spreader
Incubate will spread Disease to surrounding targets.
Terminal Sickness
Incubate does 2x damage if the target is below 50% life.
Virulence
Pandemic grants 2 stacks Incubation per tick
Pandemic grants 2 stacks Incubation per tick
Bursting
Outbreak deals 50% ae damage in 50 range around the target
Congretation
Prevents Devour, Disease, and Plague from running out
Prevents Devour, Disease, and Plague from running out
Exposition
Devour increases the damage of Plague by 40%
Devour increases the damage of Plague by 40%
Pestilence
Applies 5 Stacks Incubation and deals damage
Applies 5 Stacks Incubation and deals damage
Complication
Devour has a 15% to reset the cooldown ofScourge Spike .
Devour has a 15% to reset the cooldown of
Isolation
If Disease is only active one time, chance to trigger Anomaly is increased to 30% .
If Disease is only active one time, chance to trigger Anomaly is increased to 30% .
Erruption
On 30 stacks Incubation deals 40+20.0*Pwr damage to all targets in 100 range.
On 30 stacks Incubation deals 40+20.0*Pwr damage to all targets in 100 range.
Complication
Devour has a 15% to reset the cooldown ofScourge Spike .
Devour has a 15% to reset the cooldown of
Fatality
Plague has a 15% chance to reset the cooldown ofScourge Spike .
Plague has a 15% chance to reset the cooldown of
Maturation
Every 60s your nextDisease will also apply Plague to the target.
Every 60s your next
Extraction
Every plague effect tick grants a stack, at 100 stacks gain 40% critical strike.
Every plague effect tick grants a stack, at 100 stacks gain 40% critical strike.
Bottled Demon
Your abilities have the chance to fire a bolt at your current target
Your abilities have the chance to fire a bolt at your current target
Fidelity
Bottled Demon places Fidelity on the target
Bottled Demon places Fidelity on the target
Impatience
After Lethality triggers, your next spell is instant.
After Lethality triggers, your next spell is instant.
Lethality
After 2 critical ability hits gain critical damage
After 2 critical ability hits gain critical damage
Preventor
After a successful interrupt, gain 6 Pwr.
After a successful interrupt, gain 6 Pwr.
Mindfulness
Reduce you threat generation by 10%.
Reduce you threat generation by 10%.
Fade
Reduce you threat by 70%.
Reduce you threat by 70%.
Essencecombinations #
STORY #
3 x Gives 3 Power
NORMAL #
5 x Gives 5 Power
2 x , 3 x Gives 16% Cast Speed
CHALLENGING #
7 x Gives 7 Power
2 x , 3 x Gives 24% Cast Speed
3 x , 2 x Gives 12% Lifetime
ADAMANT #
9 x Gives 9 Power
3 x , 4 x Gives 32% Cast Speed
4 x , 3 x Gives 16% Lifetime
Crafting costs #
STORY #
10 x
NORMAL #
16 x , 21 x
CHALLENGING #
34 x , 30 x , 5 x
ADAMANT #
88 x , 60 x , 17 x