Carrier

Carrier #

Ranged caster weapon based on Damage over Time effects.

Infestation follows its path. Whole cities have been willingly burnt to contain it.

Stats #

Base Attributes #

Name Level 1 Level 2 Level 3
Stamina 9 11 12
Power 8 13 18
Haste 4 8 12

Abilities #

Devour #

Applies Devour.
Name Value
ResourceType MANA
ResourceAmount 20
Range 350
Casttime 0 s
Cooldown 10 s

Disease #

Applies Disease
Name Value
ResourceType MANA
ResourceAmount 20
Range 350
Casttime 0 s
Cooldown 0 s

Incubate #

Channels 1+4.0*Pwr damage and applies 1 stack Incubation per tick.
Name Value
ResourceType MANA
ResourceAmount 20
Range 350
Casttime 3 s
Cooldown 0 s

Pandemic #

Places Pandemic that damages all in area and applies Incubation
Name Value
ResourceType MANA
ResourceAmount 120
Range 350
Casttime 1.5 s
Cooldown 18 s

Outbreak #

Deals 55+20.0*Pwr damage for each plague effect on all targets in 250 range.
Name Value
ResourceType MANA
ResourceAmount 120
Range 350
Casttime 1.5 s
Cooldown 15 s

Scourge Spike #

Deals 50+25.0*Pwr damage and applies 5 Incubation
Name Value
ResourceType MANA
ResourceAmount 20
Range 350
Casttime 0.1 s
Cooldown 15 s

Congregate #

Applies Congregate.
Name Value
ResourceType MANA
ResourceAmount 40
Range 350
Casttime 0 s
Cooldown 40 s

Talents #

Amplified Decay
While casting Incubate your plague effects tick 20% faster.
Eruption
Incubation deals ae damage on triggering.
Mutation
Outbreak applies 1 stack Incubation for each plague effect on target.
Super Spreader
Incubate will spread Disease to surrounding targets.
Terminal Sickness
Incubate does 2x damage if the target is below 50% life.
Virulence
Pandemic grants 2 stacks Incubation per tick
Bursting
Outbreak deals 50% ae damage in %range range around the target
Congretation
Prevents Devour, Disease, and Plague from running out
Exposition
Devour increases the damage of Plague by 40%
Scourge Spike
Applies 5 Stacks Incubation and deals damage
Exposition
Devour has a 15% chance to place Disease on the target.
Isolation
If Disease is only active one time, chance to trigger Anomaly is increased to 30% .
Disintegration
Pandemic will implode at end of life dealing damage
Exposition
Devour has a 15% chance to place Disease on the target.
Fatality
Plague has a 15% chance to reset the cooldown of Scourge Spike.
Maturation
Every 60s your next Disease will also apply Plague to the target.
Extraction
Every plague effect tick grants a stack, at 100 stacks gain 40% critical strike.
Bottled Demon
Your abilities have the chance to fire a bolt at your current target
Fidelity
Bottled Demon places Fidelity on the target
Impatience
After Lethality triggers, your next spell is instant.
Lethality
After 2 critical ability hits gain critical damage
Preventor
After a successful interrupt, gain 6 Pwr.
Mindfulness
Reduce you threat generation by 10%.
Fade
Reduce you threat by 70%.

Essencecombinations #

STORY #

3 x Gives 3 Power

NORMAL #

5 x Gives 5 Power
2 x , 3 x Gives 16% Cast Speed

CHALLENGING #

7 x Gives 7 Power
2 x , 3 x Gives 24% Cast Speed
3 x , 2 x Gives 12% Lifetime

ADAMANT #

9 x Gives 9 Power
3 x , 4 x Gives 32% Cast Speed
4 x , 3 x Gives 16% Lifetime

Crafting costs #

STORY #

10 x

NORMAL #

16 x , 21 x

CHALLENGING #

34 x , 30 x , 5 x

ADAMANT #

88 x , 60 x , 17 x

steam itch.io indiedb.com gamedev.net discord.gg