![](/icons/ec0639b8-da2b-468b-a9ae-f9aedeaab420.png)
Water Stream #
Healing based on waves and tides.
The tide never disappoints.
Stats #
Base Attributes #
Name | Level 1 | Level 2 | Level 3 |
---|---|---|---|
Stamina | 10 | 12 | 14 |
Power | 10 | 17 | 24 |
Abilities #
Summons water totem #
![](/icons/8ed77a49-419e-4a5f-a421-d9e6fe81f15d.png)
Summons a healing Water Totem
Name | Value |
---|---|
ResourceType | FOCUS |
ResourceAmount | 10 |
Range | 300 |
Casttime | 0 s |
Cooldown | 0 s |
Infusion #
![](/icons/c355bd43-7407-4df7-b036-80e8a091f17e.png)
Order your totems to heal a target for: 10+15.0*Pwr each
Name | Value |
---|---|
ResourceType | FOCUS |
ResourceAmount | 20 |
Range | 300 |
Casttime | 2 s |
Cooldown | 0 s |
Riptide #
![](/icons/09c8f36b-dc3e-4cb6-ab54-9a8a8451c3bd.png)
All your water totems generate a Riptide that expands and heals allied targets for: 20+15.0*Pwr
Name | Value |
---|---|
ResourceType | FOCUS |
ResourceAmount | 30 |
Range | 0 |
Casttime | 0 s |
Cooldown | 10 s |
Flood #
![](/icons/5c769380-0e9e-4f3e-a77c-908be3a155eb.png)
Creates a water area that heals allied targets for 8+5.0*Pwr per tick. Needs 3 Water Totem
Name | Value |
---|---|
ResourceType | FOCUS |
ResourceAmount | 30 |
Range | 0 |
Casttime | 2 s |
Cooldown | 20 s |
Surge #
![](/icons/ffaa01bd-060d-4df5-9434-e535ccb9f93b.png)
Channels water at the target, dealing 12+12.0*Pwr damage per tick and granting a stacks of Tide. Can be cast while walking.
Name | Value |
---|---|
ResourceType | None |
ResourceAmount | 0 |
Range | 150 |
Casttime | 5 s |
Cooldown | 0 s |
Balance Channel #
![](/icons/83d9e4d2-134a-4255-b2c5-8e8e52ad3ba0.png)
Summons a Balance Channel that equalizes target health.
Name | Value |
---|---|
ResourceType | FOCUS |
ResourceAmount | 30 |
Range | 300 |
Casttime | 0 s |
Cooldown | 15 s |
Torrent #
![](/icons/ef21c445-df7f-4779-8cc4-b909bddd9634.png)
Makes Water Totem heal more frequently and powerful for 10s.
Name | Value |
---|---|
ResourceType | FOCUS |
ResourceAmount | 30 |
Range | 0 |
Casttime | 0 s |
Cooldown | 45 s |
Talents #
![](/icons/ec0639b8-da2b-468b-a9ae-f9aedeaab420.png)
![](/img/talentTree/ultimateTalentFrame.png)
![](/icons/8c75842c-9824-4dce-8849-79c508c92083.png)
![](/icons/8c75842c-9824-4dce-8849-79c508c92083.png)
Balance Channel
GrantsBalance Channel ability. Balance Channel creates an Area that equalizes the health of all allied targets.
Grants
![](/img/talentTree/talentFrame.png)
![](/icons/8fa94077-bf9f-4edb-ae3d-ae0eb3ded7f2.png)
![](/icons/8fa94077-bf9f-4edb-ae3d-ae0eb3ded7f2.png)
Bubble
Infusion applies Bubble that heals on incoming damage.
![](/img/talentTree/talentFrame.png)
![](/icons/7079ba17-f6d5-4959-83d4-f69cad1cf1c3.png)
![](/icons/7079ba17-f6d5-4959-83d4-f69cad1cf1c3.png)
Buoyancy
Flood shields targets dropping below 50%. Has a cooldown of 45s.
![](/img/talentTree/talentFrame.png)
![](/icons/c0a61139-ee73-4771-912a-7a2523206306.png)
![](/icons/c0a61139-ee73-4771-912a-7a2523206306.png)
Cataract
Riptide will also apply Cataract, healing over time.
![](/img/talentTree/talentFrame.png)
![](/icons/230300e3-a632-49f6-85b7-605b7aa9f159.png)
![](/icons/230300e3-a632-49f6-85b7-605b7aa9f159.png)
Creek
Every heal ofWater Totem has a chance of 10% to make your next Infusion effect 2 more targets
Every heal of
![](/img/talentTree/talentFrame.png)
![](/icons/25b25a30-1cc7-49f3-ba2b-d7e814b63862.png)
![](/icons/25b25a30-1cc7-49f3-ba2b-d7e814b63862.png)
Hightide
Tide enhances your healing done by 1% per stack.
Tide enhances your healing done by 1% per stack.
![](/img/talentTree/talentFrame.png)
![](/icons/c86716c2-01f5-4b67-81a4-6e1c151340ed.png)
![](/icons/c86716c2-01f5-4b67-81a4-6e1c151340ed.png)
Undercurrent
Standing inFlood reduced your focus consumption by 25%.
Standing in
![](/img/talentTree/talentFrame.png)
![](/icons/0fc56f56-1dae-4808-826d-947d6c494842.png)
![](/icons/0fc56f56-1dae-4808-826d-947d6c494842.png)
Reservoir
Water Totem gain stacks every time you heal. These stacks are released to strengthen Riptide
![](/img/talentTree/ultimateTalentFrame.png)
![](/icons/4410c705-71dd-4fc9-9aed-a1a1f050b468.png)
![](/icons/4410c705-71dd-4fc9-9aed-a1a1f050b468.png)
Torrent
GrantsTorrent ability. It enhances your water totems.
Grants
![](/img/talentTree/talentFrame.png)
![](/icons/8e793b37-dcce-4bff-b5ef-eb1cca301fa7.png)
![](/icons/8e793b37-dcce-4bff-b5ef-eb1cca301fa7.png)
Undercurrent
While standing in %range range to aWater Totem you gain 1 focus every 3 second.
While standing in %range range to a
![](/img/talentTree/talentFrame.png)
![](/icons/507ed8b8-b843-47fd-a0e8-953f130eac1e.png)
![](/icons/507ed8b8-b843-47fd-a0e8-953f130eac1e.png)
Cistern
Surge grants Cistern that buffs your next Infusion .
![](/img/talentTree/talentFrame.png)
![](/icons/022d3179-2d6e-4b36-bed9-955aa3632b78.png)
![](/icons/022d3179-2d6e-4b36-bed9-955aa3632b78.png)
Inundation
Flood now also heals instantly for 3x of the tick amount.
![](/img/talentTree/talentFrame.png)
![](/icons/5d025487-b0d8-4b1e-be89-1df4005cff0d.png)
![](/icons/5d025487-b0d8-4b1e-be89-1df4005cff0d.png)
Tsunami
GrantsRiptide a bigger radius.
Grants
![](/img/talentTree/talentFrame.png)
![](/icons/3f9e589b-044b-42d3-9e84-45413c2d3e33.png)
![](/icons/3f9e589b-044b-42d3-9e84-45413c2d3e33.png)
Cumulation
Balance Channel also heals targets for 5% of their maximum life per tick.
![](/img/talentTree/talentFrame.png)
![](/icons/a60cf0f6-2c0a-4a1b-b405-4cd363582395.png)
![](/icons/a60cf0f6-2c0a-4a1b-b405-4cd363582395.png)
Tidal Waves
On 5 stacks of Cistern,Infusion is instant and costs no Focus.
On 5 stacks of Cistern,
![](/img/talentTree/talentFrame.png)
![](/icons/1dfc3e6a-8740-419e-96e9-d756a7e2575a.png)
![](/icons/1dfc3e6a-8740-419e-96e9-d756a7e2575a.png)
Gush
Infusion reduces the cooldown of Torrent by 1s.
![](/img/talentTree/healer.png)
![](/img/talentTree/talentFrame.png)
![](/icons/63011146-5d2d-450f-93cb-928d79b24823.png)
![](/icons/63011146-5d2d-450f-93cb-928d79b24823.png)
Aptitude
IfCleansing Area cleanses at least 1 target, it will create a healing area.
If
![](/img/talentTree/ultimateTalentFrame.png)
![](/icons/f5798d5a-3f85-415a-8e3e-12ad2383427d.png)
![](/icons/f5798d5a-3f85-415a-8e3e-12ad2383427d.png)
Cleansing Area
Removes 1 debuff from all friendly targets in the area
Removes 1 debuff from all friendly targets in the area
![](/img/talentTree/talentFrame.png)
![](/icons/f18b5e18-5142-4212-b540-49c8379ca2b8.png)
![](/icons/f18b5e18-5142-4212-b540-49c8379ca2b8.png)
Conciliation
Every 3rd tick of Spirit of the Sea is doubled
Every 3rd tick of Spirit of the Sea is doubled
![](/img/talentTree/ultimateTalentFrame.png)
![](/icons/791c1cd0-d20e-4959-9391-5deb827613d2.png)
![](/icons/791c1cd0-d20e-4959-9391-5deb827613d2.png)
Invigoration
Every ability can trigger Invigoration granting 5 spirit to the whole raid
Every ability can trigger Invigoration granting 5 spirit to the whole raid
![](/img/talentTree/talentFrame.png)
![](/icons/226739f1-0070-4b17-b698-4165f1a6fe8e.png)
![](/icons/226739f1-0070-4b17-b698-4165f1a6fe8e.png)
Replenish
If Invigoration triggers, your next spell costs no resources.
If Invigoration triggers, your next spell costs no resources.
![](/img/talentTree/talentFrame.png)
![](/icons/46c3d7d5-02d9-49ca-bdcd-f4193b40cf71.png)
![](/icons/46c3d7d5-02d9-49ca-bdcd-f4193b40cf71.png)
Restore
Cleanse restores 5% of your spell resource.
![](/img/talentTree/ultimateTalentFrame.png)
![](/icons/f006a918-e61a-446c-ba33-5c3d31f5316d.png)
![](/icons/f006a918-e61a-446c-ba33-5c3d31f5316d.png)
Spirit of the Sea
Every 4s heal the lowest ally in the raid, for: Pwr*5+20
Every 4s heal the lowest ally in the raid, for: Pwr*5+20
Essencecombinations #
STORY #
3 x
Gives 3 Spirit
![](/icons/e5b8bea6-8012-4648-bb0c-6533de76010b.png)
NORMAL #
5 x
Gives 5 Spirit
![](/icons/e5b8bea6-8012-4648-bb0c-6533de76010b.png)
3 x
, 2 x
Gives 20% Healing
![](/icons/373d378b-6058-4378-8f26-bf10df2dcb66.png)
![](/icons/9c0f48db-244f-4fa7-9c22-3701579eb2a5.png)
CHALLENGING #
7 x
Gives 7 Spirit
![](/icons/e5b8bea6-8012-4648-bb0c-6533de76010b.png)
3 x
, 2 x
Gives 30% Healing
![](/icons/373d378b-6058-4378-8f26-bf10df2dcb66.png)
![](/icons/9c0f48db-244f-4fa7-9c22-3701579eb2a5.png)
2 x
, 3 x
Gives 12% Cast Speed
![](/icons/3692c9ef-01ad-4efe-8961-1cf59a03de3b.png)
![](/icons/5120f567-5353-4908-b1f4-a7f28333b69f.png)
ADAMANT #
9 x
Gives 9 Spirit
![](/icons/e5b8bea6-8012-4648-bb0c-6533de76010b.png)
4 x
, 3 x
Gives 40% Healing
![](/icons/373d378b-6058-4378-8f26-bf10df2dcb66.png)
![](/icons/9c0f48db-244f-4fa7-9c22-3701579eb2a5.png)
3 x
, 4 x
Gives 16% Cast Speed
![](/icons/3692c9ef-01ad-4efe-8961-1cf59a03de3b.png)
![](/icons/5120f567-5353-4908-b1f4-a7f28333b69f.png)
Crafting costs #
STORY #
10 x ![](/icons/faea69ec-fcd9-4a3b-bd17-11232373a603.png)
![](/icons/faea69ec-fcd9-4a3b-bd17-11232373a603.png)
NORMAL #
16 x
, 21 x ![](/icons/16bc5ffd-8ea0-4091-b9cb-f8e96f80b2cf.png)
![](/icons/faea69ec-fcd9-4a3b-bd17-11232373a603.png)
![](/icons/16bc5ffd-8ea0-4091-b9cb-f8e96f80b2cf.png)
CHALLENGING #
34 x
, 30 x
, 5 x ![](/icons/794d43c4-055b-4045-9dc4-9ef1efbd802a.png)
![](/icons/faea69ec-fcd9-4a3b-bd17-11232373a603.png)
![](/icons/16bc5ffd-8ea0-4091-b9cb-f8e96f80b2cf.png)
![](/icons/794d43c4-055b-4045-9dc4-9ef1efbd802a.png)
ADAMANT #
88 x
, 60 x
, 17 x ![](/icons/794d43c4-055b-4045-9dc4-9ef1efbd802a.png)
![](/icons/faea69ec-fcd9-4a3b-bd17-11232373a603.png)
![](/icons/16bc5ffd-8ea0-4091-b9cb-f8e96f80b2cf.png)
![](/icons/794d43c4-055b-4045-9dc4-9ef1efbd802a.png)