Live

Soul Towers Rework

May 5, 2024 Soul Towers, Live, Release

The Rework of Soul Towers is finished # With new textures, decorations, and enemies. Say hello to our latest fiend Siphon: You can get a quick look at the level: Highlighting is working again. # There were some bugs in the render pipeline. I learned a lot of stuff about the scriptable render pipeline. Thanks to Zemn for the bug-reporting # There was a bug with the experience system. Experience on weapons didn’t show up on the compilation screen. ...

Update for Live Servers

April 28, 2024 Sludge Madness, Live, Release, Escape Attempt

Today I can finally release the pending changes on the live servers. The primary changes are the new avatar compilation and the ongoing raid rework. The raid rework isn’t finished. Yet I couldn’t find a reason to further delay the live update. For this release, I re-enabled the Escape Attempt raid. It is a two-stage encounter with fights in the perimeter, and the final in the gateway. In the perimeter you will fight the Custodian. ...

Sludge Madness Rerelease

April 21, 2024 Sludge Madness, Live, Release

It took the whole week to finish the lightning for the three levels. There is a tiny parameter: Pushoff on the Lightmap Parameter Asset. This parameter solved all issues with black stripes on the light-maps. I will gradually rework all available raids. In this first release, only Sludge Madness is playable. Sludge Madness is a 3-stage raid. # You start with the well-known encounter. It derives from the initial Sludge Madness raid. ...

Sludge Madness Progress

April 14, 2024 Sludge Madness, Live, Release

Last week I was busy. I made some progress on the Sludge Madness raid. It will be a 3-level raid. The existing library will contain the first encounter. # After you killthe Murkas you can progress into the next stage. You will fight the Gooness and Phenias in the Laboratory. # After that, you will progress to the final fight in the auditorium. The demon Varanoth awaits you in the auditorium. ...

Academy Halls Release

February 11, 2024 Academy-Halls, Live, Spawns

I am proud to release the first update this year. The Academy Halls update is now live. I will give you a quick overview of the update. If you are interested in more details, you can read the previous dev logs. But first, I want to thank Madraox for his work. Most of the voxel monsters, their animations, and a lot of decoration originate from him. Academy Halls is a world map. ...

Training Area and Tutorial Rework

December 31, 2023 Level, Live, Release, Rework

I used the holidays to rework the training area and tutorial and added a new world zone. Compilation Core # After leaving your cell you will now enter the Compilation Core. It acts as a connection to other world levels. I plan to add an area for raid creation and another hallway for more zones. Training Hall # Also, I overhauled the training area design. It now looks more sci-fi and cybernetic. ...

Adamant Difficulty Release

December 24, 2023 Adamant, Live, Release

In the last weeks, I focused my efforts on adding a new adamant difficulty. The latest update releases it to the live server. The difficulty is only accessible through a Cipher. You get a Cipher by completing a challenging level. Adamant raids introduce new raid mechanics. You can read about them in the previous dev logs. To further complicate things, adamant raids have weekly changing obstacles. These are additional effects, that will try to kill you. ...

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