Soul Towers Rework

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The Rework of Soul Towers is finished #

With new textures, decorations, and enemies. soulTowers

Say hello to our latest fiend Siphon: siphon

You can get a quick look at the level:

Highlighting is working again. #

There were some bugs in the render pipeline. I learned a lot of stuff about the scriptable render pipeline. siphon

Thanks to Zemn for the bug-reporting #

There was a bug with the experience system. Experience on weapons didn’t show up on the compilation screen. In the end, it was a caching problem.

Next Up: Firebound Forge Rework #

I also want to rework the design of the Obsidian Warhammer. The changes I introduced with diminishing returns did hurt the gameplay.

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